Otyugra: Create, Play, Discuss
Sunday, August 5, 2018
Developing for 3DS: August 2018 Update
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The main reason for this blog post is to issue a clarification: We expect our first 3DS game to come out at the end of 2019—failing that,...
Sunday, July 22, 2018
You're doing what!? Making 3DS indie games post-2018
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"Some things just really are too good to be true," is what a long-time member of our team said, when I explained to him that t...
1 comment:
Friday, July 6, 2018
Eight Lessons I Learned from Golden Sun (2001)
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It doesn't surprise me much that Golden Sun did well with reviewers and contemporary players: here's a new RPG franchise that pushes...
1 comment:
Sunday, June 3, 2018
Pixel Art is the Foe of Typography
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I'm going to keep this short and sour: Pixel artists, overall, are terrible at designing fonts for their videogames & artworks! Rath...
3 comments:
Monday, May 28, 2018
Thoughts on Postmodernism
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Lately, I've been noticing all the subtle ways Paper-Soul Theater takes after Alice in Wonderland , a surreal-humor book about a young ...
Friday, May 25, 2018
Paper-Soul Theater is on hiatus: What you need to know
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Paper-Soul Theater , a game in development directly-inspired by early-2000s Paper Mario . For those who don't know, Paper-Soul Th...
Thursday, March 8, 2018
Pixar's Coco: Modern Racism and Sterile Character Writing
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Before I start, yes, this is a videogame blog; bare with me, I'll relate it to videogames soon enough. Before you ask, yes, I am well a...
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